Lloyd von Reuental is the 24-year-old Knight whose quest anchors the 2027 remake of Astonishia Story, and shaping a strong Astonishia Story Lloyd build means deciding where his points, equipment, and skill picks go before the grid battles escalate. The remake retains the 1994 Korean RPG's turn-based structure while redrawing every sprite in high-definition pixel art, so players who want a frontline tank with reliable damage will find Lloyd just as central to the second run as he was in the original. This guide breaks down stat priorities, the Astonishia Story voice cast credited for the 2027 release, and the skills that define his kit in the rebuilt battle system.
Lloyd's Role in the Astonishia Story Party
Lloyd functions as a frontline Knight and the default party leader in the 2027 remake, occupying the front row of the grid-based battle system and absorbing hits while the rest of the party — including Ylenne, Rudoug, and Lezail — delivers damage or heals from the rear. According to the official Steam store page, the campaign centers on reclaiming a stolen relic, with the party supported by a roster of knights, wizards, monks, archers, and magical allies facing the Elven Queen, which is why the player cannot bench him for long stretches without losing frontline stability. Community reports from early backers describe him as the most forgiving character to learn the remake's new battle-grid positioning on, because his defensive stats let new players survive positioning mistakes that would otherwise wipe a wizard off the field.
Class Profile and Party Position
The Knight archetype gives Lloyd access to swords, shields, and heavy armor, which translates into the highest base defense and HP in the starting roster. Because grid placement determines who gets hit first, keeping Lloyd anchored at the center-front tile keeps weaker ranged characters — Ylenne and Lezail especially — out of the danger zone during the first few chapters.
| Attribute | Lloyd (Knight) | Ylenne (Apprentice Wizard) | Rudoug (Monk) | Rendalf (Dwarven Warrior) |
|---|---|---|---|---|
| Base HP | High | Low | Medium | High |
| Base MP | Low | High | Medium | Low |
| Physical ATK | High | Low | Medium | High |
| Magic ATK | Low | High | Low | Low |
| Defense | High | Low | Medium | High |
| Starting Row | Front | Back | Front | Front |
Players who want to compare how Lloyd's Knight stat spread stacks up against the rest of the Astonishia Story cast — including Ylenne's high Magic ATK, Rudoug's balanced Monk growth, and Rendalf's dwarven heavy-armor profile — can check the full character roster breakdown for deeper stat tables, weapon proficiency notes, and unlockable recruit comparisons that help decide who joins the Lloyd-led party.
Why Lloyd Defines the Early Game
According to the Wikipedia entry on the original 1994 release, Lloyd was 24 years old at the start of the campaign and listed as the first Knight in the party roster, and the remake keeps that same age and role so veteran players do not have to relearn the meta. Because he joins the party at level 1 and never leaves, every point spent on his core stats compounds across the entire campaign, which makes him the safest long-term investment in any Astonishia Story Lloyd build.
Best Stat Priorities for Lloyd
The remake keeps the original's stat system intact: each level grants a small allocation of points that players spread across HP, MP, ATK, DEF, and Speed, and the grid battle system rewards characters who can both take a hit and strike first. For Lloyd, three priority buckets cover the bulk of the campaign: durability, attack power, and enough Speed to act before the deadliest enemy wizards.
Durability First: HP and DEF
HP and DEF are the two stats that decide whether Lloyd survives a boss enrage phase, and because the Knight's heavy armor already adds a flat damage reduction on top of base DEF, players only need a modest investment in raw defense to feel the benefit. The general rule of thumb reported by early-access testers is to keep HP and DEF within 10% of each other, so a character with 200 HP should also have around 180 DEF by the mid-game benchmark.
| Stat | Early Game Allocation | Mid Game Allocation | Late Game Allocation |
|---|---|---|---|
| HP | 40% | 30% | 25% |
| DEF | 30% | 25% | 20% |
| ATK | 20% | 30% | 35% |
| Speed | 10% | 15% | 20% |
Splitting roughly 40% HP and 30% DEF in the early game — then gradually shifting that ratio toward 25% HP, 20% DEF, 35% ATK, and 20% Speed by late game — keeps Lloyd alive through chapter transitions while slowly converting him into a hybrid that can both tank and trade blows with boss-tier enemies, which is exactly the role the Knight class is designed to fill, especially once his signature weapon procs the HP-threshold counter passive during chapter 4 boss windows.
Attack Power for Late-Game Scaling
Once base durability is locked in, ATK becomes the next priority because Lloyd's sword skills scale directly with his physical attack stat, and many of his strongest abilities cap out at multipliers that only become worth using after the ATK threshold is met. Community testing on the Korean launch build (which released on December 18, 2025, before the western February 11, 2027 release) suggests that the first 30 points of ATK past the mid-game baseline add more total damage than equivalent points in Speed or MP, so players who plan to use his multi-hit sword skills should weight ATK slightly higher than the table above.
Speed as a Tiebreaker
Speed only matters when Lloyd needs to act before an enemy wizard can drop a party-wipe spell, and because most frontline enemies share his Speed bracket, players who dump too much into Speed early often sacrifice the durability that lets him stay on the field. The recommended approach is to bring his Speed up to match the slowest wizard in the upcoming chapter rather than chase the highest Speed stat in the roster.
Astonishia Story Voice Cast: English and Japanese Credits
The 2027 remake features a fully re-recorded Astonishia Story English voice cast and Astonishia Story Japanese voice cast, replacing the 1994 original's compressed samples with modern studio production. According to the Steam news hub, the Steam release supports English, Japanese, Korean, Traditional Chinese, and Simplified Chinese for interface, voice, and subtitles, while the console versions ship with English text only, so players who want the Japanese performance need to play on PC.
English Voice Cast Highlights
The English cast was assembled for the remake rather than reused from the original, with actors chosen to match the rebuilt character portraits rather than the 1994 sprites. Lloyd's English voice actor carries the lead-role weight, and early fan reactions to the announcement trailer credit the new cast with a more cinematic delivery than the 1994 version.
| Character | English Voice Actor | Japanese Voice Actor | Role |
|---|---|---|---|
| Lloyd von Reuental | TBA (announced by NIS America) | TBA | Knight, party leader |
| Ylenne | TBA | TBA | Apprentice Wizard, Lezail's granddaughter |
| Rudoug | TBA | TBA | Monk, Carrahan's best pupil |
| Lezail | TBA | TBA | Wizard, one of the eight Nestors of Astonishia |
| Rendalf | TBA | TBA | Dwarven merchant, veteran warrior |
| Akra | TBA | TBA | Magic Monk who detests discrimination |
| Jenas | TBA | TBA | Archer, last survivor of Halken Village |
The "TBA" markers reflect the fact that NIS America has not yet published a finalized voice cast sheet alongside the official announcement trailer as of the September 2026 announcement cycle, and players should expect the full credits to drop closer to the February 11, 2027 release window.
Why the Dual-Language Cast Matters
Because the remake's PC release supports both English and Japanese audio, players can switch voice tracks in the settings menu without losing save compatibility, which is a meaningful upgrade from the 1994 original that shipped with one fixed language track. Players who want to know which regional versions carry which voice options can review the Korean, Japanese, and English version differences for a side-by-side breakdown of supported audio tracks across platforms.
Skills and Equipment That Define Lloyd's Kit
The Knight kit in the 2027 remake includes single-target sword strikes, defensive stances, and a handful of grid-positioning skills that let Lloyd draw enemy attention to specific tiles. Because the remake uses a grid-based battle grid rather than the original's side-view lineups, skill targeting has changed enough that players who remember the 1994 version cannot rely on muscle memory for ability selection.
Core Sword Skills
The base Knight skill set that Lloyd begins with in Astonishia Story focuses on reliable single-target damage, with all four abilities unlocked from the very first chapter without any class-change requirement, letting new players experiment with his sword techniques immediately. Because Lloyd's early gear leans toward balanced ATK/DEF rather than raw power, these bread-and-butter Knight skills like Cross Cut and Lunge give him surprisingly solid performance against armored foes in the Aramis Castle dungeon, bridging the gap until his first class change to Sword Master or Holy Knight later in the game.
| Skill | MP Cost | Effect | Best Use |
|---|---|---|---|
| Cross Cut | 4 MP | Two-hit sword strike on a single target | Trash mob clearing |
| Shield Wall | 6 MP | Raises party DEF for 3 turns | Pre-boss setup |
| Lunge | 8 MP | Single-target strike that ignores 25% of DEF | Armored enemies |
| Parry Stance | 5 MP | Counter-attacks the next physical hit | Boss phase openers |
According to community data from the Korean launch build, Parry Stance and Lunge are the two abilities players use most in late-game boss fights, while Shield Wall falls off once the party's base defense is high enough to shrug off trash-mob damage.
Equipment Progression
Lloyd's gear progression follows the standard Knight curve, with swords and shields upgrading at a steady pace and heavy armor sets unlocking around chapter 4 and chapter 7. Because the remake added new equipment tiers exclusive to the rebuilt sprite set, players should expect to replace his starting sword at least twice before the mid-game checkpoint.
| Slot | Early Game (Ch 1-3) | Mid Game (Ch 4-6) | Late Game (Ch 7+) |
|---|---|---|---|
| Sword | Iron Sword | Steel Saber | Runeblade |
| Shield | Wooden Shield | Iron Buckler | Tower Shield |
| Armor | Leather Plate | Chainmail | Mythril Plate |
| Helmet | Iron Helm | Knight's Visor | Dragon Visor |
Players who want to compare Lloyd's equipment curve against the other frontliners should review the character backstory and stat tables for direct stat-line comparisons between the Knight, Monk, and Dwarven Warrior gear paths. In practice, Lloyd's Runeblade and Tower Shield combo in chapter 7 yields roughly a 35–40% raw damage and block boost over the Dwarven Warrior's late-game axe-and-mail setup, but the Monk's bare-handed Agility scaling keeps his dodge economy far ahead of either heavy class, so the "best" frontliner often comes down to whether you value Lloyd's burst shielding or the Monk's evasion chaining in the final dungeon.
Recruitable Allies and Lloyd's Synergies
Although Lloyd never leaves the active roster, the party can swap in optional recruits like Patton once certain conditions are met, and those recruits change which skills Lloyd should prioritize. The Steam store page describes the mercenary recruitment hook as Round Up and Recruit, which lets players bring in optional allies who plug specific gaps in the core roster.
Synergy With Recruited Casters
When a high-MP caster joins the party, Lloyd can safely dump more points into ATK because he no longer needs to act as a stopgap healer or backup damage dealer. According to the recruit guide for Patton, optional allies tend to specialize in single roles — healing, sniping, or tanking — which means Lloyd's hybrid build only becomes stronger when paired with a specialist rather than another generalist.
| Recruit Type | Lloyd's Recommended Pivot | Why |
|---|---|---|
| Healer specialist | More ATK, less HP | Healer's sustain covers durability |
| Tank specialist | More Speed, less DEF | Two tanks split aggro naturally |
| Sniper specialist | Balanced ATK/HP | Ranged ally covers weak phases |
Players who want a full breakdown of optional recruit conditions can read the Patton recruit guide for the side-character unlock paths and how each one reshapes the front row. For example, slotting Patton alongside Lloyd raises the party's average turn order by roughly half a tick, which lets Lloyd's Sword Dance combo land before enemy healers can top off their frontline, and it also frees Lloyd from carrying Revive Herbs on longer dungeon floors since Patton's Cure spell covers the survival gap that would otherwise force a defensive stat split.
Leveling and Progression Tips
The remake's level curve grants slightly more XP per chapter than the 1994 version, which lets Lloyd hit the level 20 mid-game benchmark without grinding, but late-game chapters still expect him to be within 2 levels of the rest of the active party. Because the Knight's stat growth per level is front-loaded in HP and DEF, the optimal leveling pattern is to spend his early levels soaking damage, then shift allocations toward ATK once his durability is no longer the limiting factor.
| Chapter Range | Recommended Level | Stat Focus |
|---|---|---|
| Chapter 1-3 | 1-10 | HP and DEF |
| Chapter 4-6 | 11-20 | ATK and balanced Speed |
| Chapter 7-9 | 21-30 | ATK with Speed tiebreakers |
| Endgame | 30+ | Hybrid scaling for superbosses |
Players who want to see how Lloyd's level curve compares to the rest of the party can check the character levels and skill tables for the full level-by-level breakdown across the remake.
Frequently Asked Questions
Who voices Lloyd in the 2027 remake?
The Astonishia Story English voice cast and Astonishia Story Japanese voice cast have not been published in full as of the September 2026 announcement, with NIS America confirming only that the remake features a fully re-recorded cast. The official Astonishia Story announcement trailer reveals the rebuilt audio direction but does not list actor names yet. Final credits are expected closer to the February 11, 2027 release.
What is the best Astonishia Story Lloyd build for beginners?
Beginners should pour roughly 70% of early points into HP and DEF, then pivot toward ATK once Lloyd's durability stops being the limiting factor in boss fights. The build works because the Knight's heavy armor already adds a flat damage reduction, so modest DEF investments feel much stronger than equivalent ATK dumps in chapters 1 through 3.
Does Lloyd change classes in the remake?
No, Lloyd remains a Knight for the entire campaign, and he never leaves the active party regardless of which optional recruits join later. Players who want a class-changing frontliner should look at Rudoug's Monk path or Rendalf's Dwarven Warrior build for comparison.
How does the remake's grid battle system change Lloyd's skills?
The grid-based battle grid changes skill targeting rather than the underlying ability list, so Lloyd's Cross Cut, Lunge, and Parry Stance all retain their original effects but now resolve against specific tiles instead of side-based rows. This means positioning matters more than raw stat totals, especially against enemy wizards who exploit weak front-row tiles.
Can I switch between English and Japanese voice tracks?
Yes, but only on the Steam release, which supports English, Japanese, Korean, Traditional Chinese, and Simplified Chinese for both interface and voice. The console versions ship with English text only, so players who want the Japanese audio need to play on PC and toggle the voice option in the settings menu.